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AI Insights · Timothy · June 2024

Q2 2024 Racing Games Performance on iOS in the US

Discover the latest trends in the racing games category for iOS in the US during Q2 of 2024. Sensor Tower's analysis reveals the performance of top titles in downloads, revenue, and user engagement.

Q2 2024 Racing Games Performance on iOS in the US

In Q2 of 2024, the iOS racing game scene saw varied performances among top titles. Here's a brief look at how five popular racing games fared during this period, with insights from Sensor Tower.

Race Master 3D - Car Racing by SayGames LTD experienced fluctuating revenue, peaking at $62K in mid-June and seeing a low of $1K in early June. Downloads showed a similar pattern with a significant increase to 619K in May, while weekly active users reached a high of 1.6M in late May.

Need for Speed No Limits, published by Electronic Arts, maintained a steady revenue stream, hovering around $7K to $10K. Downloads dipped to 181K in early June but recovered to 331K by the end of the month. Weekly active users peaked at 1.7M in mid-April.

For CarX Street by CarX Technologies, revenue was strongest in late April at $80K, with a dip to $29K in mid-June. Downloads saw a high of 552K at the start of April, while weekly active users saw a maximum of 7.5M in early April.

Bridge Race from SUPERSONIC STUDIOS LTD, despite not generating revenue, had a steady downloads count with a peak at 471K in the first week of April and an increase in active users to 2.1M in May.

Lastly, Real Racing 3, another title by Electronic Arts, showed consistent revenue between $16K and $38K. The game's downloads reached a high of 318K in late May, and weekly active users were at their highest, 1.4M, in mid-April.

For more detailed insights on the performance of these iOS racing games and others, Sensor Tower's comprehensive analysis is the go-to resource.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024